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  • pit 11:18 am on August 31, 2009 Permalink | Reply
    Tags: , games, ,   

    Gem Breaker Betavine widget: have fun with gems! 

    A new Betavine widget is now available for free download: Gem Breaker!

    Gem Breaker is an addictive puzzle game, where you have to break Gems by picking 2 or more adiacent ones of the same kind. 3 levels of difficulty and 6 kinds of gems to test your skills!

    Gem Breaker is available for download here: Betavine Gem Breaker download.

    • Adobe Flash Lite 7:58 am on September 1, 2009 Permalink

      A great puzzle game.

      Li Yong Fei

    • Rock 5:03 pm on September 1, 2009 Permalink

      I have seen lot of articles & posts by you in forum nokia but it is today i have visited your website. Believe me i was thrilled by your GoLocal app in vodafone summer of widget competition. And your gem breaker is as amazing as GoLocal. I liked your WiMaps app also. All the best for Gem breaker (My app AllAround is also in this week competition)

    • pit 5:08 pm on September 1, 2009 Permalink

      @Li: Thanks! happy to know you like it :)

      @Rock: Thank you for your appreciation :) and Good Luck with your AllAround widget!

  • pit 11:54 am on August 27, 2009 Permalink | Reply
    Tags: ball buster, , games, puzzle bubble,   

    New Betavine widget: Ball Buster! 

    Ball Buster! is a new arcade game widget for the Betavine platform.

    Shot balls, connect 3 or more of the same color and make them fall down!

    You can download Ball Buster from this link: Betavine BallBuster! download.

  • pit 6:18 pm on May 8, 2008 Permalink | Reply
    Tags: , games, , puzzle   

    First iPhone game: AnimaLogic is back! 

    Since iPhone’s arrive in Italy seems to be near, here’s a first port of AnimaLogic, one of the first web runtime games!

    Iphone Animalogic puzzle game screenshot

    You can try a first (very beta, as always :)) version here.

    iPhone animalogic game qrcode

  • pit 4:11 pm on April 16, 2008 Permalink | Reply
    Tags: , games, , ,   

    AnimaLogic: S60 Web Runtime game 

    I’ve got some fun with my friend Fabio in creating a first game for Nokia Web Runtime.

    Since Web Runtime allows building mobile applications with classic web technologies, we’ve used nothing more that html, css and plain-old-good javascript… isn’t it great? :D

    Animalogic Web Runtime game

    It’s a very first alpha release with not too much functionalities (local hi-scores and a single game mode), but feel free to take a try :)

    The main interface was done using classical <a> elements to represent the menu options, but this has 2 important drawbacks, as you can see:

    • links (like also input fields and other focusable elements) when focused are surrounded by a thick border: not really beautiful..
    • managing of focus itself, between different screens, is not easy, so it happens that focus sometimes disappears, or starts from the last menu options, or other odd things.

    Next release will try to solve those and other issues… meanwhile, we’ll be happy of any kind of feedback about it :)

    Download Web Runtime AnimaLogic

    • Java Mobile Gaming 9:38 am on April 24, 2008 Permalink

      I found your site on faves.com bookmarking site.. I like it ..gave it a fave for you..ill be checking back later

  • pit 11:07 am on April 14, 2008 Permalink | Reply
    Tags: , games, , sprite colors,   

    Customizing game sprites with J2ME 

    You know, my great passion are games, and here’s a first game-related tutorial :)

    Often in games a nice feature to give to users it the possibility to customize their own character, for example changing colors of the different parts (hairs, eyes, shirt, and so on).

    To support this features there are 2 possibilities:

    • Include a different image for each color of each different part
    • Replace colors by code

    The second options will save you the effort to create these multiple images, and will strip down your JAR size. Also, it will allow you to support a lot more colors.

    You can see a simple midlet showing how this can be done with simple code on the emulator page

    For the full source code you can visit the Forum Nokia Wiki page: J2ME Customizing Game Sprites Color

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