/***
 * 
 * Copyright (C) 2008 Alessandro La Rosa
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Contact: alessandro.larosa@gmail.com
 *
 * Author: Alessandro La Rosa
 */

import javax.microedition.lcdui.Canvas;
import javax.microedition.lcdui.Graphics;

public class TabMenuCanvas extends Canvas
{
	TabMenu menu = null;
	
	public TabMenuCanvas()
	{
		menu = new TabMenu(
			new String[]{"Home", "News", "Community", "Your files", "Credits", "Events", "Blog", "Upload", "Forum Nokia"}, 
			getWidth() - 20
		);
	}
	
	protected void keyPressed(int key)
	{
		int gameAction = getGameAction(key);
		
		if(gameAction == Canvas.RIGHT)
		{
			menu.goRight();
			
			repaint();
		}
		else if(gameAction == Canvas.LEFT)
		{
			menu.goLeft();
			
			repaint();
		}
	}
	
	protected void paint(Graphics g)
	{
		g.translate(10, 30);
		
		menu.paint(g);
		
		g.translate(- 10, - 30);
	}

}
