/*** * * Copyright (C) 2008 Alessandro La Rosa * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Contact: alessandro.larosa@gmail.com * * Author: Alessandro La Rosa */ import javax.microedition.lcdui.Canvas; import javax.microedition.lcdui.Graphics; public class TabMenuCanvas extends Canvas { TabMenu menu = null; public TabMenuCanvas() { menu = new TabMenu( new String[]{"Home", "News", "Community", "Your files", "Credits", "Events", "Blog", "Upload", "Forum Nokia"}, getWidth() - 20 ); } protected void keyPressed(int key) { int gameAction = getGameAction(key); if(gameAction == Canvas.RIGHT) { menu.goRight(); repaint(); } else if(gameAction == Canvas.LEFT) { menu.goLeft(); repaint(); } } protected void paint(Graphics g) { g.translate(10, 30); menu.paint(g); g.translate(- 10, - 30); } }